40K 2nd edition. Battle report. Orks vs Slaanesh.

Today my Orks went to battle, facing off against Slaanesh demons.

Deployment:

Turn1.

Mission for the demons was to earn VP for killing units.

Mission for the orks was to kill the enemy psyker. This unfortunate was the demon prince which also was the hardest model on the table.


First thing that happened, was that the orks released a Virus outbreak in the demons ranks. This was a stroke of genius…if it wasn’t for the fact that demons are immune to viruses 🤣 . So first of many fails from the orks.

Demons got first turn and proceeded to charge my hiding Kommandos. In retrospect I should not have put my Kommandos so close to the demons. Instead I could have used them as an anti-run bubble, slowing the demons down. But I wanted to try things out and see what happened.

The demons also unleashed a bombardment targeting the ork boys. To the Orks delight, the bombardment scattered into no-man’s land.

All other demons moved up, lining up charges for next turn.

The Kommandos was turned into small small pieces by the demonetts. And the demon Prince turned one poor Gretchin into a spawn.

The Orks answered by moving up the Gretchins, ork boys and the Big Boss. Everyone else stayed putt. Seeing how effective the demons were in hand to hand combat I felt the best way was to use my guns to bring the incursion under control.

High spirits and full of confidence the Orks pointed their guns in the general direction of the demons. All the Buggy’s and Death skulls Kustom-kombi weapons erupted…hitting nothing.

Last hope was given to the shokk attack gun. 2 snotlings bases was zapped through time and space getting direct hits on the center demonetts and demon prince.

All but one demonett and the demon prince survived the onslaught in the center.

The Death skulls managed to hit the fiends but rolling low on the strength means that nothing happened. Note to the ork boss, load the guns with actual bullets next time. Shooting hopes and dreams is nice but not that effective.

Turn 2.

The demons continue the push forward against the Orks lines. It is probably the confusion of being the hunted that is making the Orks fumble their first turn.

The demon prince hide on the left flank together with the demonetts on Steeds.

The Fiends charges the Death Skulls. And all other demons is moving up.

The close combat between the Fiends and the death skulls ended better for the Orks than what I had hoped. One ork falls to the demons. All other orks win their individual combats but without wounding the demons.

The demon prince turns a ork boy into a spawn and blows up one buggy with a doom bolt.

The Orks is in a very bad position. Fighting these demons in close combat is not optimal and the first turn shooting was not convincing.

The Orks needs to hit the demonetts on steeds hard so that the shokk attack gun can shoot the last shot trying to hurt the demon prince.

The buggy’s line up their guns and get into position.

Once more the buggy’s miss all targets and the shokk attack gun managed to kill one demonett.

In a desperate attempt to get some control the Big Boss order the Gretchins to charge the lone demonett in the middle of the board. The Gretchins proceed by breaking and fleeing for the hills.

So turn 3 and 4…

A lot of psychic stuff, a lot of charging from the demons and a whole lot of dying and running a way from the Orks 🤣 . I think that pretty much sums up the game.


Demons = 11 VP

Orks = 1 VP

One of the buggy’s blowing up in the demon princes face earning the Orks the 1 and only VP of the Orks mission thank that the demon prince lost 1 wound. So the Orks did more dead than alive in this game.

Here follows some pictures of Orks running away and demons killing green skins 😅🤣.

Despite this awful results from the Orks it was a great game. I had a lot of fun and We learned a lot.

Next time the Orks needs more buffs to their leadership. Breaking is devastating and nothing I can recommend 😅 . Shooting…well it was Orks so it is a little up and down…this game it was mostly down 🤣 .

But some more reliable gun platforms have to be included in the army. If the Buggy’s had connected things could have been much different.

More snotlings, much more! That shokk attack gun needs to fire every turn and a lot of it.

Death skulls and kustom-kombi weapon will most likely be included again even if they didn’t preform this game.

Skar boys…I don’t know to be honest. With better buffs to their leadership thing might have turned out different. But I am not sure they are the best choice in this matchup.

Lastly I want to thank Andreas for an awesome game and to be a great sport as always. Let’s do this again 😁 . I had a great time!