Kuggköping Beta version 11.
It is finally time for me to share the next update for Kuggköping.
Over the past months I have been hard at work trying to move the game from a Beta state to an official version. Even if the game is still in beta, it is not far from being completed.
A lot have happened with the game over the past months. Last time I wrote about the game I said that no more major changes would come to the game. This turned out to be a mistake. Shortly after I wrote that blog post I got an ide that forced me to re-write the whole game from the ground up. This was a lot of work but in the end I think it was all worth it. The game is in a much better state now and I am excited that I have been able to take it this far. To be clear the game is in principle the same game as before. You still create a warband and you still go on adventures in Kuggköping.
Last stages of the game will take a bit more time. But I feel that the time for a test print of the game is fast approaching.
I have had 3 goals in mind when I set out on this journey.
1. Create a world that I feel is alive and unique.
2. Create a solo game within this world that I find exiting and fun.
3. Take the game to the highest production quality I can and print out my own physical copy.
We could say that I am half way their even if the last 50% will probably go much faster than the first 50%.
I still have my eyes set on reaching my final goal before my summer vacation, This is of course not set in stone but I have found that I work better with a deadline.
I hope you will take a look at the game and hopefully you will enjoy it as much as I do.