Mhara gal tainted dreadnought. Word Bearers. Part2.
Continuing with the monsterdread. So much fun to paint, I almost don’t want it to finish. But the end is approaching and I do want to put this on the gaming table at some point 😅.
Continuing with the monsterdread. So much fun to paint, I almost don’t want it to finish. But the end is approaching and I do want to put this on the gaming table at some point 😅.
Next up on the painting table is this lovely model. The mhara gal tainted dreadnought is one of the reasons I started to collect word bearers to begin with.
So far this model have only been painted with oil paints, not counting primer and silver details. I have used oil paint for washing and surface highlights before. But I never tried to paint an entire model from base coat to finish before.
I really like it. It takes a little time, because you need to wait for each layer to dry before continue. But so far it only takes 8-12h which is fine because I only have time to paint on the evenings.
It is very intuitive when you get the hang of it. I can recommend you to try it.
I got my self a third of these lovely murder machines. A new edition and some new toys on the table, great times!
This update features some bigger changes than the previous ones. There are changes to how armour work and how you cast your abilities.
As it was before, armour just reduced the combat value and abilities was automatically cast as long as you could pay the cast cost.
Armour and casting abilities is now a dice roll. This allows you save against a large amount of incoming damage and to attempt casting abilities even if you have 0 on your ability dice.
I think this was a much better way of doing it. Of course, this have affected a large number of rules in the game so more have as a consequence been changed.
Additionally, I have added 1 special mission. The special mission is meant to be a way to just play a one-off game. Easy to set up, simple in its goal. You don’t always want to play large champaigns. Sometimes you just want to put some models on the table and roll some dice.
My intention is that there will be 2 more special missions in the future.
Hope you enjoy the changes and that you feel curious to give the game a spin.
Here we are. The stump gun is ready 😀. Now it might be time to try the game out 😅 . I don’t think I will add anything else before I have rolled some dice with this army.
Sven Duva a.k.a the stump gun is coming along. Getting ready for some oils.
I have had my hands full over the last week. But finally things start to ease up.
I realized that I could have 4 followers units with my 3 commanders in Turnip28. So I felt I had to add one more unit to my force.
I came up with an idea for a Stump Gun and I just had to realize it.
I loosely base the model on a story of a Swedish soldier called Sven Duva that became famous during the battle for Virta bridge 1809.
It is fun to flavor wired fiction with some hints of reality 😁.
This took me longer than what I had envisioned. But now they are finally finished 😀.
And here is the obligatory family picture of all my units.
What a busy week it have been. I haven’t had the time I wanted for my hobbies, but that is how things is sometimes. I have been working on my toadys a little despite the weeks schedule.
Getting close to finish them.
Couldn’t help my self. Had to start with the banners for one of the toadys. Had first thought to wait until I had finished the two snobs.
I also came up with an army name for my army.
Karoigler. It is a little play on words. Combining Karoliner (Caroline) and iglar (Swedish for leeches). I thought it was a little clever even if it doesn’t sound as good in English.
The army is roughly based around the Swedish Army in the Napoleonic Wars, or a part of the army at least.
Still have some work to do on the banner. But I think it is shaping up as I want it to.
A new and small update.
Changed what happens if you lose a character in a campaign. As it was before, you character was lost and could not be replaced. On paper that seemed like a nice way to create some tension in the games. However, in practice this just feels annoying. So now when you lose a character the character is lost but you get to hire a new character to replace the old character that was lost.
I also added some extra spice to the explorer union rules.
Overall just some small additions and changes nothing big but the devil is in the details.
Easy to continue If you have the momentum 😄. Two Toadys on the way.
Happy days! The fooder unit is done 😃 .
Last update before they are finished. Really enjoyed painting these. Very different from what I usually paint 😊.
From now on I will update Kuggköping as it goes. Today I uploaded a new version of Kuggköping with some balancing updates and tweaks.
Almost ready for varnish and then some oils. Just adding some complementary tufts and then we can start with the fun part 😁.
Managed to get some more paint on these guys 🤩.
A new Kuggköping beta version is available to download! I got some feedback since the initial beta launch, and I also took the opportunity to add some more additions to the game.
What is new:
I have added some examples on how, ability dice work, how combat works and how enemy activations work among other things.
I have added a segment called “2 player games”. This gives a description how to play Kuggköping with 2 players, both cooperatively and player vs player.
On top of this I have been adding some more flavor to the game.
All and all I consider the game to be feature complete now. What remains is to optimize and tweak the rules, stories, and artwork. I have worked on this beta version every day for about a month. And even if this have been great fun, I now want to take some time to just enjoy it. The game is primely design after my own taste and I do enjoy the game play and are looking forward to just roll some dice and have some fun with it.
I hope you as well will give the game a go and that you will enjoy it. Feel free to send feedback if you have any. I will always respect and read any respectful criticism.
Next line of Turnip28 models. This time something more in line with the “classic” turnip28 esthetics.
All done 😃 . I think it looks great together. Now I have another unit of fooder on the table.