Time for a new update of Kuggköping!
So, over the summer I have been working quite extensively with the game. Core rules is more or less, unchanged but I have been adding expansions!
Over the development of Kuggköping I have been adding quite a few different additions to the game. I realize that the more I add the more complex the game becomes, and it might be overwhelming at first glance.
So, I have been moving some additions to what I call expansions, so that it is easier to separate the core game from everything else.
Kuggköping now have 3 expansions that will add to the core game if a player feels so bold 😊.
The army game expansion introduces small army games allowing the player to create small armies consisting of units and a leader. It also adds the opportunity to play, 2player games.
The special mission expansion gives a player the option to play pick up games. These missions are designed to be easier to set up and is not connected to the core campaign.
And finally, we have the Kuggköping 1993 expansion. What happens to Kuggköping and the surrounding countryside three hundred years after the city appears? How would a sci-fi version of Kuggköping look like. Kuggköping 1993 gives an alternative theme to dress your games up with as well as a MOD system. Design character rules that better suite your aesthetic. Bring bigger models, war-machines and/or other types of models to your games of Kuggköping.
Kuggköping 1993 is something that I am realy happy with and that I am the most exited for.
Add any part of an expansion to your ordinary games of Kuggköping or add all of them, it is all up to you.
I hope that this update finds you well and that you feel curious to try this new version of Kuggköping.