Snotlings. Warhammer 40K 2nd edition. Part2.
Continuing with these little guys. Love the old models, so much character 🤩.
Continuing with these little guys. Love the old models, so much character 🤩.
Next weekend me and a friend will play warhammer 40K 2nd edition, that is if we both can keep away from the “plague”.
In the list I have my old and trusting shokk attack gun. In 2nd edition you are feeding it Snotlings. So I have a week to finish 3 bases of the little critters.
I decided to go with round 40mm bases instead of square ones. I have nothing against square ones, I just find round to look better when all other models are on round bases as well.
A while ago I updated my iron Warriors spartan with a new paint scheme and some added details.
Recently the bobwire on the dozer blade have bothered me. How do they stay on, during battle? Well they are nailed to wooden poles of course 😁.
The first big preview of 2022 has come and left. What do I think about it?
I have to say that I am not impressed. Don’t get me wrong. Most of the models that was previewed was nice sculpts without a doubt. If you collect Eldar this preview must be very exciting. Same can be said for AoS and both individual factions.
The only thing that stood out for me was the Horus Heresy demon and the Necromunda teaser.
The demon looks great…even if the preview photos initial leaved me wondering if the wings was put on properly? After reviewing the preview trailer for the model, it seems like some photos have weird angels so all should be good. Love the model, however, I will never be able to afford it.
Horus heresy apparently have a new logo as well that was not addressed or talked about. That is a missed opportunity in my opinion. You could simply have addressed it and said that “more will be revealed down the line, but big things are waiting for fans of Horus Heresy”. That would spark excitement in the HH community for sure and maybe would that stile some of the more hostile voices. But maybe nothing is on its way for HH so that’s why nothing was said. Other than that Horus Heresy could just as well have been left out of the preview all together. It was nice that it was included but it could just have been a simple Warhammer-community article. Demons is part of HH narrative, but HH is about the legions and the fall of the empire that is why we are here. Demons is cool and a part of the story, but not the focal point of the game…that’s my opinion any ways.
For Necromunda I got very exited for the mention of the ash waste and talks about vehicles. This would be a great move if it is implemented in a good way. MAD MAX, inq28, sci-fi wild west, borderlands and so on comes to mind. Giving great opportunity for new ways of exploring themes and world building. But we basically only got a trailer and some mentions. If you only look at the trailer it is very unclear what this is. I think we can see Orlock and something new. Only if you listen to what is talked about after the trailer it is getting a little more interesting. So, I got very excited, but I am not sure for what or for when. Nothing was really shown and that leads me to believe it is far out yet. So, maybe I should holster my excitement. There might be tons of easter eggs in the trailer but nothing obvious to me.
And oh, there was something about killteam. I don’t play it but even if I did, I don’t think I would have been exited for its preview.
So, I will give this preview a 4/10. Some great models. Sparks of excitement but I don’t feel any hype bubbling under my skin. I feel more irritated to be honest.
This is the first big preview of 2022. This is where GW could set the foundation for the year to come. This is shown at the same time as LVO is going on. GW could have talked about road maps and intentions. What is the over all plan for 2022. Where is the Old world and why would we care about GW and their games? What can we look forward to and what can we expect? What I take from this is that we can pretty much expect exactly the same stuff and approach to things as we have come to know from GW since “new GW” came around. And that might be good news for some. Maybe that is what the majority of the community wants. But that is not enough for me.
GW have been around for 40+ years. They have tons of content to draw from. Last year and the year before that, they made shitloads of money…but still we only get more of the same? Where are the innovative supplements for 40k? Why not adding alternating activations in a suppliment to the game as an option? Where are supplements for city fight and tank battles? Why can’t I use the flyers from Aeronautica Imperialis in my Titanicus games yet? Why isn’t all codexes out for 40k? So on and so forth. There is so much that GW could make and create that would make me go and buy more plastic than what I can paint. But if you weren’t involved in the current games before, this preview will not change anything.
Sorry if anyone don’t agree with me or if I take away the thunder from anyone. I wish the best for GW, I really do. And if you enjoy all from GW don’t let me discourage you. But I feel that these types of lukewarm previews will hurt GW more down the line then paving the way for a good year of sales. 40k don’t feel like a living game to me, more like something that is in constant flux and this is suppose to be the money-maker for GW, that says more about all other games under GW than about 40K.
If you want to check out all previews for your self head to the warhammer-community page:
https://www.warhammer-community.com/
The way I have designed Kuggköping it is meant to present different obstacles that can be tackled in different ways. The game should be viewed more as a jigsaw puzzle where you need to use the tools at your disposal to solve the upcoming challenges.
In the game you will try earning cards by preforming different tasks. These cards will then be used to pay for abilities that will be key in completing your game.
The different combinations of enemies, enemy faction, missions, cards available and deployment changes how you will approach the game. The ide is that every game you play will be different.
In the last game where 2 of my brave characters charged headfirst into a swarm of rats only to fall in battle, it was more about taking out key targets and completing the mission with brute force. Even if this failed in the end, it was the best approached that I could come up with.
In this game, with 1 less character on the board and facing a completely different enemy and mission, my approached must changes.
I don’t have the strength to challenge all enemies. So, I need a different plan.
In Kuggköping most things will be determined with how much recourses you have. Over commitment is something to watch out for. Even if your hand is looking pretty the cards needs to last all game. My last game is a perfect example of this. Where I over committed, and my explorers got hurt because of it.
In this game I will try to put up damage dealing smoke screens on one side of the board and then try to engage the big enemy on the left. Hopefully I can draw the attention of the enemies on the right side to go through the smoke, dealing damage to them in the process. This will most likely require all my recourses.
So, after that I need to be very carful and try to collect as many new recourses as possible that I can until I can finish the mission. I can’t finish this particular mission until turn 6, when I need to make a sacrifice in the well in the middle of the board. But the longer the game carries on the more aware the enemy’s will be of my presses and there is 2 hard hitting enemy’s hiding out of sight that most likely will come closer to me with murderous intentions.
This game will be more about avoiding the enemy’s, collecting recourses, and hitting key targets if I have the strength to do so. So very different from my last game. In the last game it was more a hack and slash kind of an approach and in this game, I need to be trixy.
And that is all that I require of any skirmish game really. To solve problems with the tools on hand. The smoke screen was not designed to be used as a weapon. But in this game, the way everything has been unfolding it will become the weapon I need. And I love that. I love the fact that I can create something that can surprise me. And that I can use different things in different ways to different effects. Discovering combos hidden within the game that I didn’t consciously put in there.
I know that I am running the risk of sounding like a self-righteous prick when I am celebrating my own creation. “Look at me and my awesome game that I created”, right? But that is not my intention or point of this post.
You can play this game yourself all for free with now downsides, other than it will require some of your time to learn and play, it will not cost you anything and worst case is that you simply won’t enjoy it.
Or better still I hope you feel inspired to create your own game. To create something, fall in love with it and feel liberated from the consummation trap you might be in, is awesome. Making something all by your self and see it work as intended is a great feeling, and I can’t encourage you more then to go and try creating something for yourself. Great things are not always made by others. Sometimes it is made by you. Anyone following this blog is most likely creative in some aspect or another.
So, start to create, make that game that you wished you could buy, be self-righteous when it turns out great and then tell me and the world all about it 😊. A game doesn’t need an extensive rulebook, it doesn’t need a gaming table, artwork, stories. It can be as simple as you like, or as advance as you wish. That is truly the point of this post for anyone making it this far, an encouragement to be creative and to explore.
So, a month of Gretchins later.
20 Gretchins ready to support my Orks, or stand in the way catching bullets.
I am happy how all turned out. Some are better than others, some with a cleaner coat of paint. But all and all I am happy.
After almost 30 years my old Gretchins will soon be on the table again.
Happy I made it through all 20 and happy it is over 😅.
So I started setting up Kuggköping for a game on a 2x2 table. But straight away it feels to small.
Even if I would restrict some of the ranges it still felt bad and I could not play through the first turn because of the bad feeling.
I still wants to bring down the size so that the game becomes more accessible. I played around with 2x3 and that felt much better.
Then I thought of the killteam board I got in one of the killteam boxes. It is 22.5”x29.5” . So a little smaller than 2x3 in size. But it felt like a nice compromise.
And I cant argue about the production quality of the game board it self. I think it looks good.
Now I have played 1 turn on this new size and so far everything runs smoothly. So I will try to finish the game session and see what my verdict is then.
Straightaway I did run into something interesting about why I think my game is fun and I will try to document it in a later post and explain it a little more in detail.
Now this has me exited. Fingers crossed that it will be something good 😁.
I guess we will all see on Friday 😊.
Not much to say other than that they are almost done 🤩 .
Getting there despite not being home much this weekend. Going to be nice to have these finished.
I am sitting and going through some of the books I bought for 40K second edition.
I just love this kind of freedom in the old 40K or rather that this kind of freedom was encouraged.
Come to think about it, I have no idea if these types of paragraphs is still included in the modern 40K rulebooks. If they are I salute GW. To inspire creativity and the use of imagination is a great and important thing.
I believe that it is inclusion of these types of encouragements that is one of the things that lay at the foundation of our great community. It is not all about point values, rules as written or best army list. It is also about continuation, story telling and making a narrative. It is about creating something and sharing it with like minded people.
Small seeds of inspiration can grow to big ideas. And big ideas can lead to great things.
I have been thinking about Kuggköping and maybe shrink the game area from 4x4 to 2x2.
I think 4x4 works great and that size is preferred in my opinion, to creat an inspiring and immersive setup. But that means that the game take up a big space and more or less requires a proper gaming table, with a lot of terrain on it.
I want this game to be very casual and should be viewed as a solo, skirmish, pick up game with some campaign and leveling elements to it.
After an early morning, long day at work, household work and playing with my kids, there is nothing casual about standing at a big gaming table for 1-2 hours. This means that gaming is always pushed to the weekends. I want to play but I can’t bring myself to stand there when all I want to do, is to sit down or go to bed.
Playing on a smaller gaming area means that the game can be played on my kitchen table sitting down or on the second floor of my house, getting some gaming in while I am putting my daughters to bed. This appeals to me a lot, and it would fold perfectly into my little pockets of time concept.
After all this is a solo game and it dose not involve that many models. Having a small game board with a few pieces of terrain on it can be moved quite easily and therefore be enjoyed where I feel most comfortable.
This is something to ponder about and playtest.
Some more work done on the final few. Slowly getting there 😁.
I am sorry but I feel a little upset. I don’t want this blog to be a place of negativity or rants. But at the same time I want this blog to reflect my activity’s and thought about the hobby. Lately I have been busy renovating parts of my house, this leaves very little time for me to do hobby in general.
But of course I still keep up with the latest news and activities around the community.
Lately I have been upset and this is me getting that off my chest.
It’s like this. If you feel that a company is treating you and your fellow customers poorly, not living up to expected quality compared to the paid price, stop supporting newly released products and undermining the value of that product, hyping up new releases and under delivering… and you still buy the products from this company…then you are the problem.
I am so very tired of reading and hearing of everyone’s hate toward specific company practices and later the same week also seeing the same individuals placing preorders to those company’s.
I am not making any excuses for bad business practices or poor quality. I think any company that neglect their customers and fan base deserves to be neglected them selfs.
I don’t necessarily which bad fortune for these companies but as a customer I won’t pay for products or behaviors I feel is destructive for the community or that is not worth the claimed value.
Just as an example I am not buying anything from Games Workshop at the moment. I am feed up with their releases, prices, poor community communications and bad game quality.
Just to be clear I am not calling for a boycott. I am simply saying this:
If you don’t like the quality of a product or feel that the price don’t reflect the expectations of that product or don’t want to support specific business practices, then don’t give that company money. That is all. If you do anything else, then you are supporting the very thing you don’t like.
Now, I could go into details about what I don’t like about 9th edition, why I think seasons is really bad for customers and products in any type of game. How dumb I think it is to simply stop supporting parts of a paying customer segment. Or anything else that bothers me. But I will stop it right here.
Stop support things you don’t like. Get out of destructive relationships and act if you want change. Stop being a victim and start being responsible.
Not much of an update just baby steps forward…or should I say Gretchin steps.
Some very small hobby progress on the final 4 Gretchins and Grots.
Almost feel a little burnt out on all of these little guys 😅 . But I will make sure to finish the full unit before moving on.
The latest Grots and Gretchins is ready to join the army.
All and all I have 16 finished.
The final 4 is on the painting table waiting to get some colors.
So far it has been a nice little project, but I am looking forward to finish the final ones so I can work on some other stuff :) .
I fell so fortunate to be able to finally hold all this in my hands.
Just after Christmas I found a seller, and could not resist. Now I have everything I need to play this most wonderful edition.
If you feel curious or want to find a way to find resources for this game. Please come and join the great community on Facebook.
https://www.facebook.com/groups/wh40k2nd/?ref=share
Just the bases to go :D .
Some more work done on the Gretchins and Grots :) .