Kuggköping Alpha6.2 update
A small update on the rules for kuggköping and adding in updated reference cards!
A small update on the rules for kuggköping and adding in updated reference cards!
Just the bases left to do. Soon I have 10 little guys add to the force :D .
A small rules update on the game. Just some rules clarifications. However, the printable reference cards are not updated. This is something to keep in mind if you print out the game and want to use them. They are 95% correct but might miss some of the new update. I will update these cards later this week.
Continuing with more small and green fellas. I plan for these to go a little quicker but we will see.
The five Gretchins is done. First project of 2022 is finished :) . Or maybe it doesn’t count if it was started in 2021…?
But these have to count, the next five Gretchins is started :) .
I very intentionally have some different versions of Gretchins for my next five…or Grots as The new codexes is calling them. I like the diversity it brings.
Hope everyone had a great start on the new year!
Happy New Year to everyone!
I hope 2021 will go peacefully into the night and that 2022 eases its way forward.
For the new year I wish for ordinary times, no extraordinary world situations, no drama. Simply a peaceful year filled with happiness and joy, for all!
I hope for great new games, awesome model releases and many game days with friends and loved ones.
For a good end of 2021 and a great start for 2022!
Another small update. Been adding stuff to the bases.
I have to paint the base rims as well.
But 5 Gretchins won’t be of much use. There for 5 more is on the painting table, ready to join there buddy’s.
Nothing much, just a small update on the Gretchins.
Some more work on the Gretchins.
Surface highlights and edge highlights on the clothing and the blue gun.
I first thought I was going to add some oil paint to the color scheme. And might do that later on. But for now I am sticking to the acrylic paints.
Going to do the same process for all other colors, hats, shoes and metals before I start to clean up some of the surfaces and edges.
Today I took my small warband out to the city for some adventure.
After deployment, placing gizmos and enemies, I rolled for the mission. I rolled mission 9, Another day in the city. Which replaces the main mission for 2 side quests instead.
My warband found them selfs in the middle of a Bandit camp, the bandits is also accompanied with a big robot. This is not the best situation. All bandits have shooting weapons, so you don’t want to be caught in the open.
My explorers gets a great start. They get an amazing starting hand and the enemies don’t seem very alert.
So, with this momentum. The duelist through him self against an lurking enemy on the side. The weapon smith, puts a lead bullet in the chest of the closest bandit. And the mage support the warband.
All engaged targets gets taken care of.
Next turn the mage use his power to get close to and claim the first side quest. Side quest 2 was randomly rolled. There is screaming coming from one of the buildings in the city. Very luckily the random house that needs to be searched is right behind the mage.
This is a little risky move. Right before the mage stands a big enemy. But the cards keeps coming, so he is relatively safe from harm.
The Duelist flanks around the building, to keep out of line of sight to the gun slinging bandits. On the other side is the other side quest marker.
The weapon smith hold his position and lines up a shoot against a small enemy poking out his head from cover in front of his sights.
Up to this point, everything is going great. Good cards is collected and the enemies falls left and right. But on this turn the enemies is a little more aware of the threat and starts to react to the situations. The warband is also burning through their cards rather quickly.
They get a lot done, but they are soon in a position where they have used up most of the momentum.
After weathering the enemies attacks the Mage goes to investigate the screaming house.
He suddenly becomes swallowed and spit out by the house and is sent out in the open in the middle of the board. This is a very bad position to be in, now when most enemies is more aggressive.
The weapon smith moves up to cover and takes a snapshot against one of the bandits in front of him.
The shoot hits home.
The duelist stay behind cover preparing to jump out and engaging the robot.
The enemies responds by open fire at the Mage. The Mage that now is covered in slime survive but takes a wound.
What is worse is that the warband have burned through most of their good cards to stay alive. They might have one more good turn left before the cards is gone. It is not great but the second side quest is just around the corner if the duelist can strike the robot down the quest can be claimed.
The duelist jumped out and jams his blade in the center of the robots bulk. And the robot falls lifeless to the ground.
As the weapon smith claims the side quest the closest enemy bandit attack the duelist.
The duelist are able to block the attack and strikes back and cuts the enemy down.
The Big enemy have up to this moment been quiet on its side of the board. But is now sensing the Mage. The Mage takes one more gun shoot wound. He desperately hides behind the closest building as the big enemy approaches.
As the big enemy takes aim once more, the second side quest is revealed.
A rats nest is in front of the explorers with rats pouring out of the nest.
This and the fact that the warband is out of cards mean that there is a difficult situation that faces the three explorers.
Despite the great progress so far. The situation is very dangerous for the warband. With no cards in hand they need to continue with caution.
As the Mage hide, The weapon smith and the duelist through them head first toward the rats nest. They will make a final push. If the nest falls the mission is over and the warband wins.
The duelist stumbles into combat and fail to hurt the rat. The weapon smith takes the shot and almost brings the nest down. The nest have 1 wound left.
But disaster strikes! The rats overrun the two explorers and all the Mage can do is to watch in horror as his friends falls victim to the small pests biting the life out of them.
All what’s left to do, is to run out of the city. Wounded and with no power to cast spells with, there is not much the Mage can do.
The game ends and is time to see what rewards can be claimed.
At the end of the game it turned out that the weapon smith survive. But he will not take part in the next game. He needs to heal.
But the duelist “Frans Fäkt” is no more. Another soul have been lost in the city :( .
On top of this, losing a character in the city is very bad and despite doing a lot the end amount of XP is only 3.
The warband manage to get away with 2 Gizmos and those rewards is claimed.
But on the upside there is a new eager explorer to take the place of the one we just lost. Luna will head out with Emil the Mage in the next game.
That wraps up my write up of this game of Kuggköping.
If you are curious about the game, I suggest to download it and giving it a go.
For me this have been a great day. I have played it on and off between doing housework and playing with my kids, finishing it now on the evening. It went really great early in the game, but I got a little to eager to win in the end, and that did cost me all progress and a character :( .
Better luck next time :D .
All the little green men…fungi? (Always hated the mushroom grow to ork lore). Is now all blocked in.
I also added some surface and edge highlights on the red cloths.
Up front it looks a little messy and thick, but from a little distance it looks rather fine. I am okay with how it is going to turn out.
So old school models is great and all. But this is something I would never have predicted.
Just to be clear, this is not meant to be a rant. It is great that GW is doing these sales runs if you want to get the old sculpts. If you don’t like it, you don’t have to buy it.
But…
If anyone at GW read this.
You have a platform in warhammer+ . Release all rules for older edition and make a special pre-order parallel to the digital release.
You have 30+ years of content you could have on warhammer+ .
I mean if I where you, I would upload 2ed in a heartbeat. Then I would pay close attention to downloads and how the community reacts. If the old game picks up an audience, I would release more content for it, maybe some updates and som re-releases. Maybe even some new content down the line.
You can easily make articles about “Steve” and “Laura”. That have just downloaded the old edition and is making new 2ed army’s from modern model kits.
But I don’t work in the games industry, I might know nothing about sales. I might be in over my head.
However, pease don’t let my thoughts distract anyone from investing in this offer. I mean if you like what’s on sale, don’t let me stop you. If you value it and have the money then you should buy :) .
If you want to buy these models, you can get them from here:
https://www.games-workshop.com/en-SE/warhammer-40000-3rd-ed-miniatures-box-mto-2021
Remember:
Available between 10am Local Time on the 25th of December 2021 and 6pm GMT on the 3rd of January 2022.
Instagram: fredrikpermoart
Merry Christmas to everyone! Regardless for what reason you might enjoy this festive time or if you don’t, I want to send you my best wishes.
Merry Christmas!
Lately me and a friend have talked about going back and start playing warhammer 40K 2ed again.
This have me super excited. I so look forward to take my orks out to the battle field again!
It might not be super clean or extremely balanced. But it is the most fun game that I have ever played.
Warhammer 40K 2ed have a whole lot of soul and have a character to it that no other edition have managed to retain.
For me, everything started with this book.
And I have not come across any thing like it since.
So rich in flavor and so complete in its content, that flipping through the pages all this time later is still a pleasure.
Now, I know that not everyone agree with me. I know 9ed is vastly popular and is thought of as one of the best editions to date. It is all very subjective.
This is the greatest part of our hobby. As long as you have a likeminded friend you don’t have to choose :) . I don’t like modern 40K. I don’t have to, and no one needs to feel bad for not agreeing with me. As long as we are a community we can enjoy the hobby together, each one there own way.
Do you have a old favorite edition that you miss?
Or a game you want to play again?
But no matter what edition you like the most or what games you like to play. Print this and put it into any rules book you have. It should be printed in the beginning of any game.
Continuing with these little guys. Come to think about it, the second edition gretchin might be the first model I ever painted.
Blocked in all the colors on one model. Just have to do the rest and then start with some oil paints.
Despite the thick base coat, I think these will look nice.
And here is the colors I have used. White base coat + camo shade for the skin. Now this is just the basing step so nuances will most likely change on most of the colors. But the basics is out of the way so I can start with the fun stuff.
Anyone that have followed my blog have probably noticed that I have been working on my own game.
This is nothing serious to be honest. Or…well I do take it seriously. I love the process and I enjoy the game. But I don’t have any bigger ambitions than creating something for my own enjoyment.
The game has gone through a lot of changes lately and I have to say, I really really enjoy it now.
The biggest issue that I have faced during the “development” is falling in love with the initial creation only to get bored by it moments later. To make something from your own ideas and see it work, really mess with your judgment, you kind of always love your own inventions I guess.
The trick I found is to let the game sit for a couple of weeks and then see it with new eyes. This have helped me to identify a lot of issues with the game.
Some of the game mechanics which I have faced most difficulties with have been the enemy’s activation. How to make a solo game engaging in all a phase, how to add a sense of choice and decision making where you normally would have a friend challenge your tactics. I mean, how can I replace a good friend and a sharp mind with a game mechanic? But I think that I have solved it, at least it is way more engaging than before, and it actually feels like a nice part of the game rather than a chore that needs to be done. It certainly doesn’t replace a good friend, but the absence of one is less profound.
Honestly, there is something strange about enjoying a tabletop miniature game all alone. Solving a difficult situation and win the mission only to celebrate without anyone there to cheer you on.
So no, this game won’t replace anyone, but dare I say, it comes very close to it. Yes, I am biased, and it is very subjective. But this is how I feel about it.
There have been times where I am explaining to my spouse about this awesome game I had and how it all came down to the final dice roll. Only to be meet with rolling eyes and a pat on the head, haha. A grown man, locked in his hobby dungeon playing with his toy soldiers… it is almost sad when I think about it…if it wasn’t for the fact that I have a great time in my own company, so I guess it is her loss for not joining me 😉.
Now, the game is far from done and far from perfect. But if you are curious about it you can download it for yourself and try it out.
I also have to say that the miniatures from the skirmish games Moonstone (Goblin King Games) and Malifaux (Wyrd Games) works perfectly with Kuggköping. I have no connections to any of the companies or the games (other than being a fan). But I think both are doing a great line of models. I got the start box for Moonstone a while back. I love the style and the concept. Sadly, I have not been able to try it yet. But maybe 2022 will be the year. I sincerely hope so!
So, my life is like many others, filled with stuff to do. It feels like the older you get the less energy you have and the more you need to get done, hahaha.
I am middle of life, two kids, one house, a lovely spouse, a boatload of dogs and grown-up problems with a limited time to do what you want.
Now I have a quite good life, I am not complaining, but it leaves just so much time for hobbies.
Despite all above I do mange to squeeze in some hobby time every day, even if it is reduced to 10min some days.
I kind of need my toy soldiers and my fantasy worlds to remain sain, it is almost like meditation most of the time.
And one might underestimate how much you can get done by just being consistent in doing something every day.
Over the week end , I finished up my Zoraida and friends. I went back to her to add some details and some colors. She looked fine before, but it was just something missing. I think she looks much better now.
Also managed to finish the Waldgeists bases. I use clear UV resin from greenstuff world for the water. Living in Sweden this time of the year means very restricted sunlight…and being at work most of the day, it also means I only see daylight on the weekends haha. But I had some time and plenty of sun yesterday, so I manged to finish the bases.
I also have started on some gretchins for my orks. Love these guys. I have tried to strip them the best I can, but it won’t get any better. It doesn’t really matter to me. I think I can give them an ok paint job despite the under-laying colors being a little thick.
A small update on my continuation of the Swampfiend keyword in Malifaux. Zoraida and her friendly swamp monster is more or less done. And work on her tree friends is coming along :) .
So, some more Malifaux on the painting table. This time some lovely gremlins and swamp reptiles :) .
I where lucky enough to trade my self to a ton of Malifaux models. First of all I painted up Vasilisa. Lovely models and fun on the table.