Just another day in the city.

Today I took my small warband out to the city for some adventure.

After deployment, placing gizmos and enemies, I rolled for the mission. I rolled mission 9, Another day in the city. Which replaces the main mission for 2 side quests instead.

My warband found them selfs in the middle of a Bandit camp, the bandits is also accompanied with a big robot. This is not the best situation. All bandits have shooting weapons, so you don’t want to be caught in the open.

My explorers gets a great start. They get an amazing starting hand and the enemies don’t seem very alert.

So, with this momentum. The duelist through him self against an lurking enemy on the side. The weapon smith, puts a lead bullet in the chest of the closest bandit. And the mage support the warband.

All engaged targets gets taken care of.

Next turn the mage use his power to get close to and claim the first side quest. Side quest 2 was randomly rolled. There is screaming coming from one of the buildings in the city. Very luckily the random house that needs to be searched is right behind the mage.

This is a little risky move. Right before the mage stands a big enemy. But the cards keeps coming, so he is relatively safe from harm.

The Duelist flanks around the building, to keep out of line of sight to the gun slinging bandits. On the other side is the other side quest marker.

The weapon smith hold his position and lines up a shoot against a small enemy poking out his head from cover in front of his sights.

Up to this point, everything is going great. Good cards is collected and the enemies falls left and right. But on this turn the enemies is a little more aware of the threat and starts to react to the situations. The warband is also burning through their cards rather quickly.

They get a lot done, but they are soon in a position where they have used up most of the momentum.

After weathering the enemies attacks the Mage goes to investigate the screaming house.

He suddenly becomes swallowed and spit out by the house and is sent out in the open in the middle of the board. This is a very bad position to be in, now when most enemies is more aggressive.

The weapon smith moves up to cover and takes a snapshot against one of the bandits in front of him.

The shoot hits home.

The duelist stay behind cover preparing to jump out and engaging the robot.

The enemies responds by open fire at the Mage. The Mage that now is covered in slime survive but takes a wound.

What is worse is that the warband have burned through most of their good cards to stay alive. They might have one more good turn left before the cards is gone. It is not great but the second side quest is just around the corner if the duelist can strike the robot down the quest can be claimed.

The duelist jumped out and jams his blade in the center of the robots bulk. And the robot falls lifeless to the ground.

As the weapon smith claims the side quest the closest enemy bandit attack the duelist.

The duelist are able to block the attack and strikes back and cuts the enemy down.

The Big enemy have up to this moment been quiet on its side of the board. But is now sensing the Mage. The Mage takes one more gun shoot wound. He desperately hides behind the closest building as the big enemy approaches.

As the big enemy takes aim once more, the second side quest is revealed.

A rats nest is in front of the explorers with rats pouring out of the nest.

This and the fact that the warband is out of cards mean that there is a difficult situation that faces the three explorers.

Despite the great progress so far. The situation is very dangerous for the warband. With no cards in hand they need to continue with caution.

As the Mage hide, The weapon smith and the duelist through them head first toward the rats nest. They will make a final push. If the nest falls the mission is over and the warband wins.

The duelist stumbles into combat and fail to hurt the rat. The weapon smith takes the shot and almost brings the nest down. The nest have 1 wound left.

But disaster strikes! The rats overrun the two explorers and all the Mage can do is to watch in horror as his friends falls victim to the small pests biting the life out of them.

All what’s left to do, is to run out of the city. Wounded and with no power to cast spells with, there is not much the Mage can do.

The game ends and is time to see what rewards can be claimed.

At the end of the game it turned out that the weapon smith survive. But he will not take part in the next game. He needs to heal.

But the duelist “Frans Fäkt” is no more. Another soul have been lost in the city :( .

On top of this, losing a character in the city is very bad and despite doing a lot the end amount of XP is only 3.

The warband manage to get away with 2 Gizmos and those rewards is claimed.

But on the upside there is a new eager explorer to take the place of the one we just lost. Luna will head out with Emil the Mage in the next game.

That wraps up my write up of this game of Kuggköping.

If you are curious about the game, I suggest to download it and giving it a go.

For me this have been a great day. I have played it on and off between doing housework and playing with my kids, finishing it now on the evening. It went really great early in the game, but I got a little to eager to win in the end, and that did cost me all progress and a character :( .

Better luck next time :D .

Sorry but I don’t understand.

So old school models is great and all. But this is something I would never have predicted.

Just to be clear, this is not meant to be a rant. It is great that GW is doing these sales runs if you want to get the old sculpts. If you don’t like it, you don’t have to buy it. 

But…

If anyone at GW read this. 

You have a platform in warhammer+ . Release all rules for older edition and make a special pre-order parallel to the digital release. 

You have 30+ years of content you could have on warhammer+ . 

I mean if I where you, I would upload 2ed in a heartbeat. Then I would pay close attention to downloads and how the community reacts. If the old game picks up an audience, I would release more content for it, maybe some updates and som re-releases. Maybe even some new content down the line.

You can easily make articles about “Steve” and “Laura”. That have just downloaded the old edition and is making new 2ed army’s from modern model kits.

But I don’t work in the games industry, I might know nothing about sales. I might be in over my head. 

However, pease don’t let my thoughts distract anyone from investing in this offer. I mean if you like what’s on sale, don’t let me stop you. If you value it and have the money then you should buy :) .

If you want to buy these models, you can get them from here:

https://www.games-workshop.com/en-SE/warhammer-40000-3rd-ed-miniatures-box-mto-2021

Remember:

Available between 10am Local Time on the 25th of December 2021 and 6pm GMT on the 3rd of January 2022.

Warhammer 40K. 2ed.

Lately me and a friend have talked about going back and start playing warhammer 40K 2ed again.

This have me super excited. I so look forward to take my orks out to the battle field again!

It might not be super clean or extremely balanced. But it is the most fun game that I have ever played.

Warhammer 40K 2ed have a whole lot of soul and have a character to it that no other edition have managed to retain.

For me, everything started with this book.

And I have not come across any thing like it since.

So rich in flavor and so complete in its content, that flipping through the pages all this time later is still a pleasure.

Now, I know that not everyone agree with me. I know 9ed is vastly popular and is thought of as one of the best editions to date. It is all very subjective.

This is the greatest part of our hobby. As long as you have a likeminded friend you don’t have to choose :) . I don’t like modern 40K. I don’t have to, and no one needs to feel bad for not agreeing with me. As long as we are a community we can enjoy the hobby together, each one there own way.

Do you have a old favorite edition that you miss?
Or a game you want to play again?

But no matter what edition you like the most or what games you like to play. Print this and put it into any rules book you have. It should be printed in the beginning of any game.

Warhammer 40K 2ed. Gretchins. Part1.

Continuing with these little guys. Come to think about it, the second edition gretchin might be the first model I ever painted.

Blocked in all the colors on one model. Just have to do the rest and then start with some oil paints.

Despite the thick base coat, I think these will look nice.

And here is the colors I have used. White base coat + camo shade for the skin. Now this is just the basing step so nuances will most likely change on most of the colors. But the basics is out of the way so I can start with the fun stuff.

Iron Warriors. Tracks and Turrets.

The updating of my Horus Heresy legions continue. For the last couple of weeks I have been busy updating my Iron Warriors armor. Trying to tie everything together and going all in on a trench theme. The 4th is my primary legion and I want to give them the love and care that they deserve :) . Some of the design elements is heavily influenced by Warhammer 40K, second edition and a specialy the second edition chaos codex.

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Malifaux. Geryon

Started to add paint to the latest addition to my Euripides crew. Two wired monster trolls, things :) . Trying to be as true to the box art as I can. Added some ropes to hide most of the split lines.

For paint scheme I primed them black and Zenit sprayed white before adding thicker oil paint layers. First removing paint where it is needed then working in surface highlights. Quite easy but takes a little time due to drying times :) .

Iron Warriors. Medusa Camo net

I decided to add some camouflage to my Iron Warriors Medusa. I did like the conversation as it was, but compared to the legion Medusa I already have it felt a little small.

So I added some camo to bulk the tank out some.

I really like how this turned out. Thinking on adding camouflage to some more tanks. We will see where this leads :) .

Legio Tritonis vs Legio Infernus

A couple of days ago me and a friend played a game of Titanicus. One and a half year has passed since I last played with my big robots and it was finally time to get a game in.

we had a small skirmish with about 1200p on each side to get into the game again.

This time I made a proper list with a legion traits and all. And tried to play with some sort of a plan in mind.

My warlord and two reavers faced off against two reavers two warhounds and a warbringer.

We played with the open ear card deck and the primary mission was to hold the middle of the table. Secondary mission was to bring two pick two Titans secretly and bring them down to critical damage without destroying them.

My Titans was out numbered and in part out gunned. I had my warlord with double belicosa volcano cannons to make up for it.

I purchased up aggressively with one of my reavers with the hopes to bring the melta canon within range. Setting up one of the enemies reavers with my warlord and then finish it with my reaver. A nice thought but my reaver took heavy gunfire coming in from my opponents warhounds. One with double volcan mega bolters and one with a mega bolter and a plasma. This ate through the reavers voids with ease and left my reaver out inte the open. Next turn the reactor went super nova and the first titan kill was scored.

The enemy had easily taken control over the center objective, taken out one of my Titans and was now hunting my second reaver.

I started to focus on the second mission and this was relatively easy for me to achieve. But on turn three I realized I had no chance to take back the game. I only had one last gamble and that was to take one titan down and hope it would create a chain reaction among its own line and open up the center. With only two Titans my options was limited.

I did everything I could, but my warlords shoots went wide and my crazy gamble had failed. With no more cards to play I had lost the game.

Only one Titian kill had been achieved but most Titans was smoking wreckes with a heartbeat away from erupting.

A very fun game that ended 15-10 to infernus.

I learned a lot from that game and have a couple of ideas on how to make better use of my Titans and legion ability’s. I also learned that warhounds can be incredibly effective. So I started assembling my next Titans right away :) .

I have one more titanucus game coming up next week and I have signed up to an titanicus event in the end of august.

But now I will continue with my family vacation and enjoy some care free days in the south of Sweden :) . Ending it here :) .